Get those subs from somewhere else or wait for when there is a version that can reconstruct those vobsubs. There are known bugs.
Forum category: General discussion / Other
Forum thread: I can not rescene subs archive
Get those subs from somewhere else or wait for when there is a version that can reconstruct those vobsubs. There are known bugs.
i get this error with PyReScene 0.6.1 "Archive uses unsupported compression method"
releases:
Doom.3.BFG.Edition.MULTi4.PAL.XBOX360-UNLiMTED
DOOM_II_READNFO_XBLA_XBOX360-XBLAplus
Ilomilo_XBLA_XBOX360-XBLAplus
These releases are labeled as "GAME, PC" but they are "APPS"
search for "CBT Nuggets GAY"
search for "TomTom GAY"
Cisco.CCNP.Data.Center.642-035.DCUCT-GAY
iGO.My.way.2006.Plus.February.08.Map.Update-GAY
MP3
Eyeglasses-Is_What_I_Need-2008-GAY
Gayle_San_-_Live_At_Emotion_Club_Madrid_25-05-2003-KREMA
The labeling is mostly based on the release names only. It is especially hard to differentiate between games and apps.
I removed the group from the game groups white list and added it to apps instead. There are many more apps on srrdb.
Is there a way to force method2 when reconstructing rar files?
A lot of cue/bin releases do not work or need method2 which takes quiet some time reach.
No, you'll have to edit the code.
I get "Unexpected Error: Still not fine :(." while trying to recreate "Dark.Souls.III.The.Ringed.City.Update.v1.14-CODEX"
The .srr is from the db: https://www.srrdb.com/release/details/Dark.Souls.III.The.Ringed.City.Update.v1.14-CODEX
Using pyReScene-0.6.1-w32 in win10 x64
I've checked issue #46, and based on a comment there,
I tried removing from inside the '_test' folder (in which I have all RAR executables from v2.0 to v5.40)
the executables 5.40, 5.31, 5.30… down to 4.20, one at a time,
without success:
D:\2>C:\pyReScene-0.6.1-w32\srr Dark.Souls.III.The.Ringed.City.Update.v1.14-CODEX.srr -z C:\pyReScene-0.6.1-w32\_test -t temp SRR file created with pyReScene Auto 0.6. Warning: File D:\2\codex.nfo already exists. Do you wish to continue? (Y/N): y Re-creating stored file: codex.nfo Warning: File D:\2\codex-dark.souls.iii.the.ringed.city.update.v1.14.sfv already exists. Do you wish to continue? (Y/N): y Re-creating stored file: codex-dark.souls.iii.the.ringed.city.update.v1.14.sfv Warning: File D:\2\codex-dark.souls.iii.the.ringed.city.update.v1.14.rar already exists. Do you wish to continue? (Y/N): y Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.rar Trying to rebuild compressed file CODEX\Game\DarkSoulsIII.cdx. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt1 -vn -o+ -ep -idcd -v27231290b temp\SRR-fbzz4k57\pyReScene_compressed.rar D:\2\CODEX\Game\DarkSoulsIII.cdx Compressing DarkSoulsIII.cdx... Creating archive temp\SRR-fbzz4k57\pyReScene_compressed.rar Adding D:\2\CODEX\Game\DarkSoulsIII.cdx Calculating the checksum Creating archive temp\SRR-fbzz4k57\pyReScene_compressed.r00 ... DarkSoulsIII.cdx OK Calculating the checksum 37457942 37458108 Still not fine :(. Traceback (most recent call last): File "E:\pyReScene\rescene\srr.py", line 566, in main File "E:\pyReScene\rescene\srr.py", line 307, in manage_srr File "E:\pyReScene\rescene\main.py", line 1301, in reconstruct File "E:\pyReScene\rescene\main.py", line 1690, in get_rar_data_object File "E:\pyReScene\rescene\main.py", line 1976, in compressed_rar_file_factory File "E:\pyReScene\rescene\main.py", line 2169, in __init__ ValueError: Still not fine :(. Unexpected Error: Still not fine :(.
Update:
Based on the sticky
I downloaded the latest version of pyReScene via https://bitbucket.org/Gfy/pyrescene/get/default.zip ,
installed latest Python 3.61 x64
and then tried:
c:\Gfy-pyrescene-cb6f9b1b2d26\bin\windows\pysrr Dark.Souls.III.The.Ringed.City.Update.v1.14-CODEX.srr -z C:\pyReScene-0.6.1-w32\_test -t temp --mt-set 8
It completed ok (without any errors, as seen below)
but, unfortunately, when I checked the recreated RAR files against the .sfv file,
the "codex-dark.souls.iii.the.ringed.city.update.v1.14.r03" file has wrong CRC (all others are ok).
D:\2>c:\Gfy-pyrescene-cb6f9b1b2d26\bin\windows\pysrr Dark.Souls.III.The.Ringed.City.Update.v1.14-CODEX.srr -z C:\pyReScene-0.6.1-w32\_test -t temp --mt-set 8 SRR file created with pyReScene Auto 0.6. Warning: File D:\2\codex.nfo already exists. Do you wish to continue? (Y/N): y Re-creating stored file: codex.nfo Warning: File D:\2\codex-dark.souls.iii.the.ringed.city.update.v1.14.sfv already exists. Do you wish to continue? (Y/N): y Re-creating stored file: codex-dark.souls.iii.the.ringed.city.update.v1.14.sfv Warning: File D:\2\codex-dark.souls.iii.the.ringed.city.update.v1.14.rar already exists. Do you wish to continue? (Y/N): y Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.rar Trying to rebuild compressed file CODEX\Game\DarkSoulsIII.cdx. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt8 -vn -o+ -ep -idcd -v27231290b temp\SRR-qx87mmpr\pyReScene_compressed.rar D:\2\CODEX\Game\DarkSoulsIII.cdx Compressing DarkSoulsIII.cdx... Creating archive temp\SRR-qx87mmpr\pyReScene_compressed.rar Adding D:\2\CODEX\Game\DarkSoulsIII.cdx Calculating the checksum Creating archive temp\SRR-qx87mmpr\pyReScene_compressed.r00 ... DarkSoulsIII.cdx OK Calculating the checksum Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r00 Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r01 Trying to rebuild compressed file CODEX\Game\DarkSoulsIII.exe. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt8 -vn -o+ -ep -idcd -v14942431b temp\SRR-dr3ivek2\pyReScene_compressed.rar D:\2\CODEX\Game\DarkSoulsIII.exe Compressing DarkSoulsIII.exe... Creating archive temp\SRR-dr3ivek2\pyReScene_compressed.rar Adding D:\2\CODEX\Game\DarkSoulsIII.exe Calculating the checksum Creating archive temp\SRR-dr3ivek2\pyReScene_compressed.r00 ... DarkSoulsIII.exe Calculating the checksum Creating archive temp\SRR-dr3ivek2\pyReScene_compressed.r01 ... DarkSoulsIII.exe OK Calculating the checksum Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r02 Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r03 Trying to rebuild compressed file CODEX\Game\steam_api64.cdx. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt8 -vn -o+ -ep -idcd temp\SRR-rp4sp21c\pyReScene_compressed.rar D:\2\CODEX\Game\steam_api64.cdx Compressing steam_api64.cdx... Creating archive temp\SRR-rp4sp21c\pyReScene_compressed.rar Adding D:\2\CODEX\Game\steam_api64.cdx OK Trying to rebuild compressed file CODEX\Game\steam_api64.dll. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt8 -vn -o+ -ep -idcd temp\SRR-3a090rh7\pyReScene_compressed.rar D:\2\CODEX\Game\steam_api64.dll Compressing steam_api64.dll... Creating archive temp\SRR-3a090rh7\pyReScene_compressed.rar Adding D:\2\CODEX\Game\steam_api64.dll OK Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r04 Trying to rebuild compressed file CODEX\Game\steam_emu.ini. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt8 -vn -o+ -ep -idcd temp\SRR-2l_9ug1l\pyReScene_compressed.rar D:\2\CODEX\Game\steam_emu.ini Compressing steam_emu.ini... Creating archive temp\SRR-2l_9ug1l\pyReScene_compressed.rar Adding D:\2\CODEX\Game\steam_emu.ini OK Trying to rebuild compressed file Update\patchnotes.txt. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt8 -vn -o+ -ep -idcd temp\SRR-2dw_6qyo\pyReScene_compressed.rar D:\2\Update\patchnotes.txt Compressing patchnotes.txt... Creating archive temp\SRR-2dw_6qyo\pyReScene_compressed.rar Adding D:\2\Update\patchnotes.txt OK Trying to rebuild compressed file Update\setup-1.bin. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt8 -vn -o+ -ep -idcd -v13056850b temp\SRR-do0hs4x9\pyReScene_compressed.rar D:\2\Update\setup-1.bin Compressing setup-1.bin... Creating archive temp\SRR-do0hs4x9\pyReScene_compressed.rar Adding D:\2\Update\setup-1.bin Calculating the checksum Creating archive temp\SRR-do0hs4x9\pyReScene_compressed.r00 ... setup-1.bin Calculating the checksum Creating archive temp\SRR-do0hs4x9\pyReScene_compressed.r01 ... setup-1.bin Calculating the checksum Creating archive temp\SRR-do0hs4x9\pyReScene_compressed.r02 ... setup-1.bin Calculating the checksum Creating archive temp\SRR-do0hs4x9\pyReScene_compressed.r03 ... setup-1.bin OK Calculating the checksum Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r05 Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r06 Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r07 Re-creating RAR file: codex-dark.souls.iii.the.ringed.city.update.v1.14.r08 Trying to rebuild compressed file Update\Setup.exe. Grabbing large enough data piece size for testing. Trying 2016-08-15 5.40. Good RAR version detected: 2016-08-15 5.40 C:\pyReScene-0.6.1-w32\_test\2016-08-15_rar540.exe a -m3 -mdG -s- -ds -mt8 -vn -o+ -ep -idcd temp\SRR-nv_4cb4d\pyReScene_compressed.rar D:\2\Update\Setup.exe Compressing Setup.exe... Creating archive temp\SRR-nv_4cb4d\pyReScene_compressed.rar Adding D:\2\Update\Setup.exe OK D:\2>
1. Issues with compressed files is always a pyReScene issue.
2. Only moderators can confirm .srr files. It's done in batch mostly by checking the release names, uploader,…
Thank you for replying.
try larger mt settings (e.g. 10, 12 or 16), sometimes you get some bad parts if the mt setting is not correct
make sure you only have one rar version in your rar directory
also trying an older rar version this may help sometimes although I didn't see this with rar5xx yet
Just tried it and couldn't rebuild it, I also get a bad r03 and it only differs in five bytes according to fc
fc /B good_DB2FC440.r03 bad_385555B4.r03
Vergleichen der Dateien good_DB2FC440.r03 und BAD_385555B4.R03
00E47A22: 9C 9D
00E47A23: 3E B0
00E47A24: FD 9E
00E47A25: EC ED
00E47A26: 4F 1F
(thanks for trying to help and for confirming)
I've posted above that only with "—mt-set 8" it completed.
This must be because my CPU is an i7, 4 cores x 2 (due to hyperthreading).
With 1, 2, 4, 16 and 32 it would crash with "Unexpected Error: Still not fine :(.".
With 6, 10, 12, 24 it wouldn't find a matching RAR executable.
Also, using 5x RAR executables older than 5.40, didn't help.
I don't think your CPU matters here, the mt option tells rar to use N threads which it should regardless of actual cpu cores.
Even a single core cpu can run multiple threads it's just slower but the output should be the same.
Anyway if your bad r03 file is wrong in the same place as the one I got you can just use a hex editor and change the affected bytes as mentioned in my other post.
I don't think your CPU matters here, the mt option tells rar to use N threads which it should regardless of actual cpu cores.
Even a single core cpu can run multiple threads it's just slower but the output should be the same.
I quote Gfy from this link I posted above:
-mt is a rar.exe switch to force the amount of threads it must use. By default it uses the amount of cores * 2. (due to hyperthreading)
Normally it starts with 1 and goes up automatically, but certain values can provide false positives: while correct early on, it'll fail later.
And about this:
Anyway if your bad r03 file is wrong in the same place as the one I got you can just use a hex editor and change the affected bytes as mentioned in my other post.
Yes it's wrong in the same 5 bytes as yours (I've eventually downloaded the scene release RAR files as well). And, I know I could fix them with a hex editor (thanks anyway).
I received this email on May 11:
# name,organisation,country,email,comment
ReScene Feedback,,,ten.rrssrs.enoyreverofsitsopsihtenon|diassa#ten.rrssrs.enoyreverofsitsopsihtenon|diassa,"I Have python 34 installed so ReScene works with XP.
Two PC Python is not on a PC connected to the internet. How to get the source so can be built or used with Python 34.
At the very top of the Downloads page is a link: Download repository. Go to https://bitbucket.org/Gfy/pyrescene/downloads/ and click the link there because it can get outdated.
A year between builds is a lifetime. And it is nearly a year already since last release.
Depends on all the issues that were fixed. It takes some time for me to figure it out each time too. Run from source if you want the latest and greatest.
It would be helpful if you could allow us to download the source from Bitbucket as an archive. That we can feed to Python (show us how) so we can keep up to date.
It's provided by Bitbucket. Have a look at http://rescene.wikidot.com/pyrescene-installation but it includes more than you need.
Or better make more often releases such as at least once a month or sooner for major bugs found.
I won't include email since this is the same for anyone that doesn't want to mess there internet pc with source code stuff and terminals whatever to get source code.
If Bitbucket was Github there wouldn't be an issue since can download from Github source in an archive.
I think Bitbucket is user friendlier.
Hope this helps you understand that not everyone uses ReScene as you would. So able to help us keep up to date with you. After all how can code survive if people are not using the latest build so able to report problems they have noticed so making this code better for all.
The reason for everyone is the reason I don't include email here because this feedback is for everyone not just me alone.
A simple GUI for internet pc woud help to get all files related to any release on srrdb. Input release name and it downloads to folder we have set in the GUI options. This will save time having not to visit srrdb, searching each release we need and downloading individually each file for the release."
You only need to download the .srr fiie. Files will be extracted upon reconstruction or when you do srr.exe -x file.srr to extract them.
My priorities are the historical aspects first: the collection of meta data, the core components. Others have written tools, so check out http://rescene.wikidot.com/downloads
www100 . zippyshare . com/v/2AwRIxcy/file . html
I don't understand what to do I've been trying for about 2 hours now. I have the winrar_pack-4.20.rar.
I'm following the rescene wiki tutorial on reconstructing compressed rar archives
I just don't get what to do, do I run preprardir in cmd prompt? What do I put for input director and output directory? I feel like I'm just missing something simple. I'm trying to rescene a .iso I've only done videos before and I never needed all this. Going to bed frustrated, hopefully I can wake up to some help :-(
I honestly felt like I typed in what just worked like 20 times before but yea got it working. Now for real going to bed.
I have no idea what I am doing on tutorial on reconstructing compressed rar archives.
The other one was fine but python and preprardir? I don't understand what and where is preprardir? The newest release don't have preprardir anywhere and I feel the instructions are unclear.